is an AI programming game where players build smart bots that compete for territory with each other on a 2D grid. Find
on the leader board. References:
Deciding where to move your pieces
Animation of Liquids
In this project, I implemented a physics-based system to simulate liquids dynamics. Download the report paper
. Check out the
Point Location Query
Implemented a solution to the
point location query problem
using trapezoidal decomposition. The planar graph is stored in a data structure modified from a doubly connected edge list.
Implemented a smoke simulator by solving velocity and density fields using
Lumo is a system that adds shading to cartoon characters. This project implemented a system that automatically generates normal maps given a silhouette image.
Google Webfonts, The Spy Inside?
Introduction to A*